Here is a list of all variables with links to the classes they belong to:
- s -
- scale : spritestudio6::particleDrawData, spritestudio6::particleParameter, spritestudio6::SsEffectRenderAtom, spritestudio6::SsPartState
- ScaleFactor : spritestudio6::ParticleElementSize, spritestudio6::ParticleElementTransSize
- scaleFactor : spritestudio6::particleParameter
- scaleFactor2 : spritestudio6::particleParameter
- scaleRange : spritestudio6::particleParameter
- secondNowFrame : spritestudio6::SsEffectRenderV2
- Seed : spritestudio6::ParticleElementRndSeedChange
- seedList : spritestudio6::SsEffectEmitter
- seedOffset : spritestudio6::SsEffectEmitter, spritestudio6::SsEffectRenderV2
- seedTableLen : spritestudio6::SsEffectEmitter
- sequenceList : spritestudio6::SsProject, spritestudio6::SsSequencePack
- sequencepackNames : spritestudio6::SsProject
- settings : spritestudio6::SsAnimation, spritestudio6::SsAnimePack, spritestudio6::SsProject
- setupAnimation : spritestudio6::SsModel
- shaderValue : spritestudio6::SsPartState
- show : spritestudio6::SsPart
- signalValue : spritestudio6::SsPartState
- size : spritestudio6::SsAnimePack, spritestudio6::SsCell, spritestudio6::SsEffectRenderParticle, spritestudio6::SsPartState
- SizeX : spritestudio6::ParticleElementSize, spritestudio6::ParticleElementTransSize
- SizeY : spritestudio6::ParticleElementSize, spritestudio6::ParticleElementTransSize
- sortMode : spritestudio6::SsAnimationSettings
- source : spritestudio6::SSOpenGLShader
- Speed : spritestudio6::ParticleElementTransSpeed
- speed : spritestudio6::ParticleElementBasic, spritestudio6::particleParameter, spritestudio6::SsEffectAttr, spritestudio6::SsEffectRenderParticle, spritestudio6::SsInstanceAttr
- speed2 : spritestudio6::particleParameter
- SPRITESTUDIO6SDK_SERIALIZE_BLOCK : spritestudio6::ParticleElementAlphaFade, spritestudio6::ParticleElementBasic, spritestudio6::ParticleElementDelay, spritestudio6::ParticleElementGravity, spritestudio6::ParticleElementInitColor, spritestudio6::ParticleElementPosition, spritestudio6::ParticleElementRndSeedChange, spritestudio6::ParticleElementRotation, spritestudio6::ParticleElementRotationTrans, spritestudio6::ParticleElementSize, spritestudio6::ParticleElementTangentialAcceleration, spritestudio6::ParticleElementTransColor, spritestudio6::ParticleElementTransSize, spritestudio6::ParticleElementTransSpeed, spritestudio6::ParticlePointGravity, spritestudio6::ParticleTurnToDirectionEnabled, spritestudio6::SsAnimation, spritestudio6::SsAnimationSettings, spritestudio6::SsAnimePack, spritestudio6::SsAttribute, spritestudio6::SsCell, spritestudio6::SsCellMap, spritestudio6::SsEffectBehavior, spritestudio6::SsEffectElementBase, spritestudio6::SsEffectFile, spritestudio6::SsEffectModel, spritestudio6::SsEffectNode, spritestudio6::SsKeyframe, spritestudio6::SsLabel, spritestudio6::SsMeshBind, spritestudio6::SsModel, spritestudio6::SsPart, spritestudio6::SsPartAnime, spritestudio6::SsProject, spritestudio6::SsProjectSetting, spritestudio6::SsSequence, spritestudio6::SsSequenceItem, spritestudio6::SsSequencePack, spritestudio6::SsValue
- startcolor : spritestudio6::particleParameter
- startFrame : spritestudio6::SsAnimationSettings, spritestudio6::SsInstanceAttr
- startKeyTime : spritestudio6::SsCurve
- startLabel : spritestudio6::SsInstanceAttr
- startOffset : spritestudio6::SsInstanceAttr
- startTime : spritestudio6::SsCurve, spritestudio6::SsEffectAttr
- startValue : spritestudio6::SsCurve
- stime : spritestudio6::particleDrawData, spritestudio6::particleExistSt
- string : spritestudio6::SsUserDataAnime
- syncStartEnd : spritestudio6::SsCurve