#include <ssplayer_effect2.h>
◆ particleParameter()
spritestudio6::particleParameter::particleParameter |
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inline |
◆ alphaFade
float spritestudio6::particleParameter::alphaFade |
◆ alphaFade2
float spritestudio6::particleParameter::alphaFade2 |
◆ angle
float spritestudio6::particleParameter::angle |
◆ angleVariance
float spritestudio6::particleParameter::angleVariance |
◆ delay
float spritestudio6::particleParameter::delay |
◆ direcRotAdd
float spritestudio6::particleParameter::direcRotAdd |
◆ endcolor
SsU8Color spritestudio6::particleParameter::endcolor |
◆ endLifeTimePer
float spritestudio6::particleParameter::endLifeTimePer |
◆ gravity
SsVector2 spritestudio6::particleParameter::gravity |
◆ gravityPos
SsVector2 spritestudio6::particleParameter::gravityPos |
◆ gravityPower
float spritestudio6::particleParameter::gravityPower |
◆ initColor
SsU8Color spritestudio6::particleParameter::initColor |
◆ initColor2
SsU8Color spritestudio6::particleParameter::initColor2 |
◆ offset
SsVector2 spritestudio6::particleParameter::offset |
◆ offset2
SsVector2 spritestudio6::particleParameter::offset2 |
◆ overrideRSeed
int spritestudio6::particleParameter::overrideRSeed |
◆ rotation
float spritestudio6::particleParameter::rotation |
◆ rotation2
float spritestudio6::particleParameter::rotation2 |
◆ rotationAdd
float spritestudio6::particleParameter::rotationAdd |
◆ rotationAdd2
float spritestudio6::particleParameter::rotationAdd2 |
◆ rotationFactor
float spritestudio6::particleParameter::rotationFactor |
◆ scale
SsVector2 spritestudio6::particleParameter::scale |
◆ scaleFactor
float spritestudio6::particleParameter::scaleFactor |
◆ scaleFactor2
float spritestudio6::particleParameter::scaleFactor2 |
◆ scaleRange
SsVector2 spritestudio6::particleParameter::scaleRange |
◆ speed
float spritestudio6::particleParameter::speed |
◆ speed2
float spritestudio6::particleParameter::speed2 |
◆ startcolor
SsU8Color spritestudio6::particleParameter::startcolor |
◆ tangentialAccel
float spritestudio6::particleParameter::tangentialAccel |
◆ tangentialAccel2
float spritestudio6::particleParameter::tangentialAccel2 |
◆ transColor
SsU8Color spritestudio6::particleParameter::transColor |
◆ transColor2
SsU8Color spritestudio6::particleParameter::transColor2 |
◆ transscale
SsVector2 spritestudio6::particleParameter::transscale |
◆ transscaleFactor
float spritestudio6::particleParameter::transscaleFactor |
◆ transscaleFactor2
float spritestudio6::particleParameter::transscaleFactor2 |
◆ transscaleRange
SsVector2 spritestudio6::particleParameter::transscaleRange |
◆ transSpeed
float spritestudio6::particleParameter::transSpeed |
◆ transSpeed2
float spritestudio6::particleParameter::transSpeed2 |
◆ useAlphaFade
bool spritestudio6::particleParameter::useAlphaFade |
◆ useColor
bool spritestudio6::particleParameter::useColor |
◆ useGravity
bool spritestudio6::particleParameter::useGravity |
◆ useInitScale
bool spritestudio6::particleParameter::useInitScale |
◆ useOffset
bool spritestudio6::particleParameter::useOffset |
◆ usePGravity
bool spritestudio6::particleParameter::usePGravity |
◆ useRotation
bool spritestudio6::particleParameter::useRotation |
◆ useRotationTrans
bool spritestudio6::particleParameter::useRotationTrans |
◆ userOverrideRSeed
bool spritestudio6::particleParameter::userOverrideRSeed |
◆ useTanAccel
bool spritestudio6::particleParameter::useTanAccel |
◆ useTransColor
bool spritestudio6::particleParameter::useTransColor |
◆ useTransScale
bool spritestudio6::particleParameter::useTransScale |
◆ useTransSpeed
bool spritestudio6::particleParameter::useTransSpeed |
◆ useTurnDirec
bool spritestudio6::particleParameter::useTurnDirec |
The documentation for this struct was generated from the following file: