OPTPiX SpriteStudio SDK
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spritestudio6::particleParameter Struct Reference

#include <ssplayer_effect2.h>

Public Member Functions

 particleParameter ()
 

Public Attributes

SsVector2 scale
 
SsU8Color startcolor
 
SsU8Color endcolor
 
float speed
 
float speed2
 
float angle
 
float angleVariance
 
bool useGravity
 
SsVector2 gravity
 
bool useOffset
 
SsVector2 offset
 
SsVector2 offset2
 
bool useRotation
 
float rotation
 
float rotation2
 
float rotationAdd
 
float rotationAdd2
 
bool useRotationTrans
 
float rotationFactor
 
float endLifeTimePer
 
bool useTanAccel
 
float tangentialAccel
 
float tangentialAccel2
 
bool useColor
 
SsU8Color initColor
 
SsU8Color initColor2
 
bool useTransColor
 
SsU8Color transColor
 
SsU8Color transColor2
 
bool useInitScale
 
SsVector2 scaleRange
 
float scaleFactor
 
float scaleFactor2
 
bool useTransScale
 
SsVector2 transscale
 
SsVector2 transscaleRange
 
float transscaleFactor
 
float transscaleFactor2
 
float delay
 
bool usePGravity
 
SsVector2 gravityPos
 
float gravityPower
 
bool useAlphaFade
 
float alphaFade
 
float alphaFade2
 
bool useTransSpeed
 
float transSpeed
 
float transSpeed2
 
bool useTurnDirec
 
float direcRotAdd
 
bool userOverrideRSeed
 
int overrideRSeed
 

Constructor & Destructor Documentation

◆ particleParameter()

spritestudio6::particleParameter::particleParameter ( )
inline

Member Data Documentation

◆ alphaFade

float spritestudio6::particleParameter::alphaFade

◆ alphaFade2

float spritestudio6::particleParameter::alphaFade2

◆ angle

float spritestudio6::particleParameter::angle

◆ angleVariance

float spritestudio6::particleParameter::angleVariance

◆ delay

float spritestudio6::particleParameter::delay

◆ direcRotAdd

float spritestudio6::particleParameter::direcRotAdd

◆ endcolor

SsU8Color spritestudio6::particleParameter::endcolor

◆ endLifeTimePer

float spritestudio6::particleParameter::endLifeTimePer

◆ gravity

SsVector2 spritestudio6::particleParameter::gravity

◆ gravityPos

SsVector2 spritestudio6::particleParameter::gravityPos

◆ gravityPower

float spritestudio6::particleParameter::gravityPower

◆ initColor

SsU8Color spritestudio6::particleParameter::initColor

◆ initColor2

SsU8Color spritestudio6::particleParameter::initColor2

◆ offset

SsVector2 spritestudio6::particleParameter::offset

◆ offset2

SsVector2 spritestudio6::particleParameter::offset2

◆ overrideRSeed

int spritestudio6::particleParameter::overrideRSeed

◆ rotation

float spritestudio6::particleParameter::rotation

◆ rotation2

float spritestudio6::particleParameter::rotation2

◆ rotationAdd

float spritestudio6::particleParameter::rotationAdd

◆ rotationAdd2

float spritestudio6::particleParameter::rotationAdd2

◆ rotationFactor

float spritestudio6::particleParameter::rotationFactor

◆ scale

SsVector2 spritestudio6::particleParameter::scale

◆ scaleFactor

float spritestudio6::particleParameter::scaleFactor

◆ scaleFactor2

float spritestudio6::particleParameter::scaleFactor2

◆ scaleRange

SsVector2 spritestudio6::particleParameter::scaleRange

◆ speed

float spritestudio6::particleParameter::speed

◆ speed2

float spritestudio6::particleParameter::speed2

◆ startcolor

SsU8Color spritestudio6::particleParameter::startcolor

◆ tangentialAccel

float spritestudio6::particleParameter::tangentialAccel

◆ tangentialAccel2

float spritestudio6::particleParameter::tangentialAccel2

◆ transColor

SsU8Color spritestudio6::particleParameter::transColor

◆ transColor2

SsU8Color spritestudio6::particleParameter::transColor2

◆ transscale

SsVector2 spritestudio6::particleParameter::transscale

◆ transscaleFactor

float spritestudio6::particleParameter::transscaleFactor

◆ transscaleFactor2

float spritestudio6::particleParameter::transscaleFactor2

◆ transscaleRange

SsVector2 spritestudio6::particleParameter::transscaleRange

◆ transSpeed

float spritestudio6::particleParameter::transSpeed

◆ transSpeed2

float spritestudio6::particleParameter::transSpeed2

◆ useAlphaFade

bool spritestudio6::particleParameter::useAlphaFade

◆ useColor

bool spritestudio6::particleParameter::useColor

◆ useGravity

bool spritestudio6::particleParameter::useGravity

◆ useInitScale

bool spritestudio6::particleParameter::useInitScale

◆ useOffset

bool spritestudio6::particleParameter::useOffset

◆ usePGravity

bool spritestudio6::particleParameter::usePGravity

◆ useRotation

bool spritestudio6::particleParameter::useRotation

◆ useRotationTrans

bool spritestudio6::particleParameter::useRotationTrans

◆ userOverrideRSeed

bool spritestudio6::particleParameter::userOverrideRSeed

◆ useTanAccel

bool spritestudio6::particleParameter::useTanAccel

◆ useTransColor

bool spritestudio6::particleParameter::useTransColor

◆ useTransScale

bool spritestudio6::particleParameter::useTransScale

◆ useTransSpeed

bool spritestudio6::particleParameter::useTransSpeed

◆ useTurnDirec

bool spritestudio6::particleParameter::useTurnDirec

The documentation for this struct was generated from the following file: