#include <ssplayer_effect2.h>
◆ particleParameter()
| spritestudio6::particleParameter::particleParameter |
( |
| ) |
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inline |
◆ alphaFade
| float spritestudio6::particleParameter::alphaFade |
◆ alphaFade2
| float spritestudio6::particleParameter::alphaFade2 |
◆ angle
| float spritestudio6::particleParameter::angle |
◆ angleVariance
| float spritestudio6::particleParameter::angleVariance |
◆ delay
| float spritestudio6::particleParameter::delay |
◆ direcRotAdd
| float spritestudio6::particleParameter::direcRotAdd |
◆ endcolor
| SsU8Color spritestudio6::particleParameter::endcolor |
◆ endLifeTimePer
| float spritestudio6::particleParameter::endLifeTimePer |
◆ gravity
| SsVector2 spritestudio6::particleParameter::gravity |
◆ gravityPos
| SsVector2 spritestudio6::particleParameter::gravityPos |
◆ gravityPower
| float spritestudio6::particleParameter::gravityPower |
◆ initColor
| SsU8Color spritestudio6::particleParameter::initColor |
◆ initColor2
| SsU8Color spritestudio6::particleParameter::initColor2 |
◆ offset
| SsVector2 spritestudio6::particleParameter::offset |
◆ offset2
| SsVector2 spritestudio6::particleParameter::offset2 |
◆ overrideRSeed
| int spritestudio6::particleParameter::overrideRSeed |
◆ rotation
| float spritestudio6::particleParameter::rotation |
◆ rotation2
| float spritestudio6::particleParameter::rotation2 |
◆ rotationAdd
| float spritestudio6::particleParameter::rotationAdd |
◆ rotationAdd2
| float spritestudio6::particleParameter::rotationAdd2 |
◆ rotationFactor
| float spritestudio6::particleParameter::rotationFactor |
◆ scale
| SsVector2 spritestudio6::particleParameter::scale |
◆ scaleFactor
| float spritestudio6::particleParameter::scaleFactor |
◆ scaleFactor2
| float spritestudio6::particleParameter::scaleFactor2 |
◆ scaleRange
| SsVector2 spritestudio6::particleParameter::scaleRange |
◆ speed
| float spritestudio6::particleParameter::speed |
◆ speed2
| float spritestudio6::particleParameter::speed2 |
◆ startcolor
| SsU8Color spritestudio6::particleParameter::startcolor |
◆ tangentialAccel
| float spritestudio6::particleParameter::tangentialAccel |
◆ tangentialAccel2
| float spritestudio6::particleParameter::tangentialAccel2 |
◆ transColor
| SsU8Color spritestudio6::particleParameter::transColor |
◆ transColor2
| SsU8Color spritestudio6::particleParameter::transColor2 |
◆ transscale
| SsVector2 spritestudio6::particleParameter::transscale |
◆ transscaleFactor
| float spritestudio6::particleParameter::transscaleFactor |
◆ transscaleFactor2
| float spritestudio6::particleParameter::transscaleFactor2 |
◆ transscaleRange
| SsVector2 spritestudio6::particleParameter::transscaleRange |
◆ transSpeed
| float spritestudio6::particleParameter::transSpeed |
◆ transSpeed2
| float spritestudio6::particleParameter::transSpeed2 |
◆ useAlphaFade
| bool spritestudio6::particleParameter::useAlphaFade |
◆ useColor
| bool spritestudio6::particleParameter::useColor |
◆ useGravity
| bool spritestudio6::particleParameter::useGravity |
◆ useInitScale
| bool spritestudio6::particleParameter::useInitScale |
◆ useOffset
| bool spritestudio6::particleParameter::useOffset |
◆ usePGravity
| bool spritestudio6::particleParameter::usePGravity |
◆ useRotation
| bool spritestudio6::particleParameter::useRotation |
◆ useRotationTrans
| bool spritestudio6::particleParameter::useRotationTrans |
◆ userOverrideRSeed
| bool spritestudio6::particleParameter::userOverrideRSeed |
◆ useTanAccel
| bool spritestudio6::particleParameter::useTanAccel |
◆ useTransColor
| bool spritestudio6::particleParameter::useTransColor |
◆ useTransScale
| bool spritestudio6::particleParameter::useTransScale |
◆ useTransSpeed
| bool spritestudio6::particleParameter::useTransSpeed |
◆ useTurnDirec
| bool spritestudio6::particleParameter::useTurnDirec |
The documentation for this struct was generated from the following file: