1#ifndef __SSEFFECTRENDER_V3__
2#define __SSEFFECTRENDER_V3__
16#define SPRITESTUDIO6SDK_LOOP_TYPE1 (0)
17#define SPRITESTUDIO6SDK_LOOP_TYPE2 (0)
18#define SPRITESTUDIO6SDK_LOOP_TYPE3 (1)
24class SsRenderEffectBase;
27class SsEffectRenderAtom;
95class particleRingBuffer
105 particleRingBuffer() {
108 particleRingBuffer(
size_t size)
112 virtual ~particleRingBuffer()
119 memset(ar, 0,
sizeof(mytype) *(bufsize + 1));
120 memset(realIndex, 0,
sizeof(
int) *(bufsize + 1));
123 void store(
int index, mytype*
t)
129 void resize(
size_t size )
132 ar =
new mytype[bufsize +1];
133 realIndex =
new int[bufsize + 1];
137 mytype& load(
int index)
139 return ar[
index % bufsize];
142 int loadRealIndex(
int index)
144 return realIndex[
index];
146 size_t getBufsize() {
return bufsize; }
289 std::unique_ptr<std::vector<unsigned long>>
seedList;
330#if SPRITESTUDIO6SDK_LOOP_TYPE3
パーツに使用される画素の矩形範囲を示した構造です。
Definition ssloader_ssce.h:14
Definition ssplayer_cellmap.h:63
Definition SsEffectBehavior.h:17
Definition ssplayer_effect2.h:264
const particleExistSt * getParticleDataFromID(int id)
Definition ssplayer_effect2.cpp:520
SsEffectEmitter * _parent
Definition ssplayer_effect2.h:293
particleParameter particle
Definition ssplayer_effect2.h:272
emitterParameter emitter
Definition ssplayer_effect2.h:271
std::vector< int > _offsetPattern
Definition ssplayer_effect2.h:281
int _parentIndex
Definition ssplayer_effect2.h:295
size_t particleListBufferSize
Definition ssplayer_effect2.h:288
int uid
Definition ssplayer_effect2.h:303
std::unique_ptr< std::vector< unsigned long > > seedList
Definition ssplayer_effect2.h:289
int getTimeLength()
Definition ssplayer_effect2.h:344
std::unique_ptr< std::vector< particleExistSt > > particleExistList
Definition ssplayer_effect2.h:282
SsCellValue dispCell
Definition ssplayer_effect2.h:266
void precalculate2()
Definition ssplayer_effect2.cpp:371
void setSeedOffset(int offset)
Definition ssplayer_effect2.h:324
int priority
Definition ssplayer_effect2.h:269
std::vector< emitPattern > _emitpattern
Definition ssplayer_effect2.h:280
size_t globaltime
Definition ssplayer_effect2.h:300
int getParticleIDMax()
Definition ssplayer_effect2.h:332
int seedOffset
Definition ssplayer_effect2.h:277
int particleIdMax
Definition ssplayer_effect2.h:286
int emitterSeed
Definition ssplayer_effect2.h:276
SsEffectEmitter()
Definition ssplayer_effect2.h:306
xorshift32 rand
Definition ssplayer_effect2.h:273
SsVector2 position
Definition ssplayer_effect2.h:291
size_t seedTableLen
Definition ssplayer_effect2.h:301
SsCell * refCell
Definition ssplayer_effect2.h:297
void updateParticle(float time, particleDrawData *p, bool recalc=false)
Definition ssplayer_effect2.cpp:47
virtual ~SsEffectEmitter()
Definition ssplayer_effect2.h:318
SsEffectBehavior * refData
Definition ssplayer_effect2.h:298
void updateEmitter(double time, int slide)
Definition ssplayer_effect2.cpp:455
Definition ssloader_ssee.h:116
Definition ssloader_ssee.h:82
void setSeedOffset(int offset)
Definition ssplayer_effect2.h:468
virtual void setEffectData(SsEffectModel *data)
Definition ssplayer_effect2.cpp:737
bool getPlayStatus(void)
Definition ssplayer_effect2.h:453
std::vector< SsEffectEmitter * > updateList
Definition ssplayer_effect2.h:369
std::vector< std::unique_ptr< SsEffectEmitter > > emmiterList
Definition ssplayer_effect2.h:366
virtual void draw()
Definition ssplayer_effect2.cpp:768
size_t effectTimeLength
Definition ssplayer_effect2.h:381
SsVector2 layoutScale
Definition ssplayer_effect2.h:375
bool m_isPlay
Definition ssplayer_effect2.h:389
SsCellMapList * curCellMapManager
Definition ssplayer_effect2.h:395
void setCellmapManager(SsCellMapList *plist)
Definition ssplayer_effect2.h:451
virtual void setFrame(float frame)
Definition ssplayer_effect2.h:431
SsVector3 layoutPosition
Definition ssplayer_effect2.h:374
bool m_isLoop
Definition ssplayer_effect2.h:391
virtual bool isWarning()
Definition ssplayer_effect2.h:478
void particleDraw(SsEffectEmitter *e, double t, SsEffectEmitter *parent=0, particleDrawData *plp=0)
Definition ssplayer_effect2.cpp:600
virtual ~SsEffectRenderV2()
Definition ssplayer_effect2.h:409
SsEffectModel * effectData
Definition ssplayer_effect2.h:363
void drawSprite(SsCellValue *dispCell, SsVector2 _position, SsVector2 _size, float _rotation, float direction, SsFColor _color, SsRenderBlendType::_enum blendType)
Definition ssplayer_effect2.cpp:527
int seedOffset
Definition ssplayer_effect2.h:393
SsPartState * parentState
Definition ssplayer_effect2.h:385
virtual size_t getEffectTimeLength()
Definition ssplayer_effect2.cpp:958
bool isIntFrame
Definition ssplayer_effect2.h:387
virtual void setParentAnimeState(SsPartState *state)
Definition ssplayer_effect2.h:447
float secondNowFrame
Definition ssplayer_effect2.h:379
virtual int getCurrentFPS()
Definition ssplayer_effect2.cpp:965
u32 mySeed
Definition ssplayer_effect2.h:372
virtual void reload()
Definition ssplayer_effect2.cpp:829
virtual float getFrame()
Definition ssplayer_effect2.h:436
virtual bool isInfinity()
Definition ssplayer_effect2.h:477
virtual bool isloop()
Definition ssplayer_effect2.h:420
virtual void setSeed(u32 seed)
Definition ssplayer_effect2.h:425
SsEffectRenderV2()
Definition ssplayer_effect2.h:408
void clearEmitterList()
Definition ssplayer_effect2.cpp:723
virtual void setLoop(bool flag)
Definition ssplayer_effect2.h:417
virtual bool ispause()
Definition ssplayer_effect2.h:419
bool Infinite
Definition ssplayer_effect2.h:383
float targetFrame
Definition ssplayer_effect2.h:378
float nowFrame
Definition ssplayer_effect2.h:377
bool _isWarningData
セルマップのリスト(アニメデコーダーからもらう
Definition ssplayer_effect2.h:397
virtual void pause()
Definition ssplayer_effect2.h:416
virtual void play()
Definition ssplayer_effect2.h:414
bool m_isPause
Definition ssplayer_effect2.h:390
void initEmitter(SsEffectEmitter *e, SsEffectNode *node)
Definition ssplayer_effect2.cpp:680
virtual void update()
Definition ssplayer_effect2.cpp:746
virtual void stop()
Definition ssplayer_effect2.h:415
virtual bool isplay()
Definition ssplayer_effect2.h:418
Definition xorshift32.h:17
GLintptr offset
Definition glad.h:3305
GLboolean * data
Definition glad.h:2049
GLuint index
Definition glad.h:3345
GLsizeiptr size
Definition glad.h:3302
GLdouble t
Definition glad.h:2397
_enum
Definition sstypes.h:702
Definition ISsEffectRender.h:5
unsigned int u32
Definition sstypes.h:200
constexpr auto SEED_MAGIC
Definition ssplayer_effect2.h:31
SsPoint2 SsVector2
Definition sstypes.h:198
SsPoint3 SsVector3
Definition sstypes.h:199
SsTColor< u8 > SsU8Color
Definition sstypes.h:332
SsTColor< float > SsFColor
floatでのカラー値定義
Definition sstypes.h:325
constexpr auto LIFE_EXTEND_MIN
Definition ssplayer_effect2.h:33
constexpr auto LIFE_EXTEND_SCALE
Definition ssplayer_effect2.h:32
パーツが使用するセルの情報
Definition ssplayer_cellmap.h:16
パーツの状態を保持するクラスです。
Definition ssplayer_PartState.h:23
Definition ssplayer_effect2.h:37
float time
Definition ssplayer_effect2.h:38
float value
Definition ssplayer_effect2.h:39
Definition ssplayer_effect2.h:67
int cycle
Definition ssplayer_effect2.h:70
int life
Definition ssplayer_effect2.h:69
int uid
Definition ssplayer_effect2.h:68
Definition ssplayer_effect2.h:156
bool Infinite
Definition ssplayer_effect2.h:163
int loopLen
Definition ssplayer_effect2.h:167
int loopStart
Definition ssplayer_effect2.h:165
int emitmax
Definition ssplayer_effect2.h:160
int interval
Definition ssplayer_effect2.h:158
int life
Definition ssplayer_effect2.h:157
int emitnum
Definition ssplayer_effect2.h:159
int loopGen
Definition ssplayer_effect2.h:168
int particleLife
Definition ssplayer_effect2.h:161
int particleLife2
Definition ssplayer_effect2.h:162
int loopEnd
Definition ssplayer_effect2.h:166
emitterParameter()
Definition ssplayer_effect2.h:172
Definition ssplayer_effect2.h:75
int pid
Definition ssplayer_effect2.h:77
int stime
Definition ssplayer_effect2.h:78
float y
Definition ssplayer_effect2.h:83
float x
Definition ssplayer_effect2.h:82
int id
Definition ssplayer_effect2.h:76
float direc
Definition ssplayer_effect2.h:85
float rot
Definition ssplayer_effect2.h:84
SsU8Color color
Definition ssplayer_effect2.h:87
SsVector2 scale
Definition ssplayer_effect2.h:88
int lifetime
Definition ssplayer_effect2.h:79
Definition ssplayer_effect2.h:45
int id
Definition ssplayer_effect2.h:46
long endtime
Definition ssplayer_effect2.h:51
int cycle
Definition ssplayer_effect2.h:47
void Cleanup()
Definition ssplayer_effect2.h:53
int born
Definition ssplayer_effect2.h:49
long stime
Definition ssplayer_effect2.h:50
int exist
Definition ssplayer_effect2.h:48
Definition ssplayer_effect2.h:180
float transscaleFactor
Definition ssplayer_effect2.h:234
float alphaFade2
Definition ssplayer_effect2.h:245
bool useTurnDirec
Definition ssplayer_effect2.h:251
SsVector2 transscale
Definition ssplayer_effect2.h:232
float speed
Definition ssplayer_effect2.h:188
float angleVariance
Definition ssplayer_effect2.h:193
SsU8Color startcolor
Definition ssplayer_effect2.h:184
bool useColor
Definition ssplayer_effect2.h:218
float endLifeTimePer
Definition ssplayer_effect2.h:212
SsVector2 gravityPos
Definition ssplayer_effect2.h:240
float rotation2
Definition ssplayer_effect2.h:205
float rotationAdd2
Definition ssplayer_effect2.h:208
SsVector2 offset
Definition ssplayer_effect2.h:200
float tangentialAccel
Definition ssplayer_effect2.h:215
bool userOverrideRSeed
Definition ssplayer_effect2.h:254
bool useTanAccel
Definition ssplayer_effect2.h:214
SsU8Color transColor2
Definition ssplayer_effect2.h:224
bool useRotation
Definition ssplayer_effect2.h:203
SsU8Color transColor
Definition ssplayer_effect2.h:223
float tangentialAccel2
Definition ssplayer_effect2.h:216
bool useRotationTrans
Definition ssplayer_effect2.h:210
SsVector2 scaleRange
Definition ssplayer_effect2.h:227
bool usePGravity
Definition ssplayer_effect2.h:239
float rotation
Definition ssplayer_effect2.h:204
float angle
Definition ssplayer_effect2.h:192
float speed2
Definition ssplayer_effect2.h:189
float direcRotAdd
Definition ssplayer_effect2.h:252
SsVector2 transscaleRange
Definition ssplayer_effect2.h:233
SsU8Color initColor2
Definition ssplayer_effect2.h:220
bool useTransColor
Definition ssplayer_effect2.h:222
SsVector2 gravity
Definition ssplayer_effect2.h:196
float gravityPower
Definition ssplayer_effect2.h:241
float rotationFactor
Definition ssplayer_effect2.h:211
bool useTransScale
Definition ssplayer_effect2.h:231
SsVector2 scale
Definition ssplayer_effect2.h:182
float rotationAdd
Definition ssplayer_effect2.h:207
bool useOffset
Definition ssplayer_effect2.h:199
float delay
Definition ssplayer_effect2.h:237
bool useTransSpeed
Definition ssplayer_effect2.h:247
bool useInitScale
Definition ssplayer_effect2.h:226
int overrideRSeed
Definition ssplayer_effect2.h:255
SsU8Color initColor
Definition ssplayer_effect2.h:219
bool useGravity
Definition ssplayer_effect2.h:195
float transSpeed
Definition ssplayer_effect2.h:248
SsVector2 offset2
Definition ssplayer_effect2.h:201
float scaleFactor2
Definition ssplayer_effect2.h:229
SsU8Color endcolor
Definition ssplayer_effect2.h:185
float transscaleFactor2
Definition ssplayer_effect2.h:235
particleParameter()
Definition ssplayer_effect2.h:258
float scaleFactor
Definition ssplayer_effect2.h:228
float alphaFade
Definition ssplayer_effect2.h:244
float transSpeed2
Definition ssplayer_effect2.h:249
bool useAlphaFade
Definition ssplayer_effect2.h:243