#include <ssplayer_effect2.h>
◆ color
SsU8Color spritestudio6::particleDrawData::color |
◆ direc
float spritestudio6::particleDrawData::direc |
◆ id
int spritestudio6::particleDrawData::id |
◆ lifetime
int spritestudio6::particleDrawData::lifetime |
◆ pid
int spritestudio6::particleDrawData::pid |
◆ rot
float spritestudio6::particleDrawData::rot |
◆ scale
SsVector2 spritestudio6::particleDrawData::scale |
◆ stime
int spritestudio6::particleDrawData::stime |
float spritestudio6::particleDrawData::x |
float spritestudio6::particleDrawData::y |
The documentation for this struct was generated from the following file: