#include <SsEffectElement.h>
◆ ParticleElementPosition()
spritestudio6::ParticleElementPosition::ParticleElementPosition |
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◆ ~ParticleElementPosition()
virtual spritestudio6::ParticleElementPosition::~ParticleElementPosition |
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inlinevirtual |
◆ SPRITESTUDIO6SDK_SSAR_DECLARE()
spritestudio6::ParticleElementPosition::SPRITESTUDIO6SDK_SSAR_DECLARE |
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OffsetY | | ) |
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◆ OffsetX
f32VValue spritestudio6::ParticleElementPosition::OffsetX |
◆ OffsetY
f32VValue spritestudio6::ParticleElementPosition::OffsetY |
◆ SPRITESTUDIO6SDK_SERIALIZE_BLOCK
spritestudio6::ParticleElementPosition::SPRITESTUDIO6SDK_SERIALIZE_BLOCK |
Initial value:{
f32VValue OffsetX
Definition SsEffectElement.h:324
#define SPRITESTUDIO6SDK_SSAR_DECLARE(t)
Definition ssarchiver.h:215
The documentation for this class was generated from the following file: