#include <SsEffectElement.h>
◆ ParticleElementRndSeedChange()
spritestudio6::ParticleElementRndSeedChange::ParticleElementRndSeedChange |
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◆ ~ParticleElementRndSeedChange()
virtual spritestudio6::ParticleElementRndSeedChange::~ParticleElementRndSeedChange |
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◆ Seed
int spritestudio6::ParticleElementRndSeedChange::Seed |
◆ SPRITESTUDIO6SDK_SERIALIZE_BLOCK
spritestudio6::ParticleElementRndSeedChange::SPRITESTUDIO6SDK_SERIALIZE_BLOCK |
Initial value:{
int Seed
Definition SsEffectElement.h:238
#define SPRITESTUDIO6SDK_SSAR_DECLARE(t)
Definition ssarchiver.h:215
The documentation for this class was generated from the following file: