#include <ssplayer_effect.h>
◆ SsEffectRenderParticle() [1/2]
spritestudio6::SsEffectRenderParticle::SsEffectRenderParticle |
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◆ SsEffectRenderParticle() [2/2]
◆ ~SsEffectRenderParticle()
virtual spritestudio6::SsEffectRenderParticle::~SsEffectRenderParticle |
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inlinevirtual |
◆ count()
virtual void spritestudio6::SsEffectRenderParticle::count |
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inlinevirtual |
◆ draw()
◆ genarate()
bool spritestudio6::SsEffectRenderParticle::genarate |
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SsEffectRenderer * | render | ) |
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virtual |
◆ getMyType()
◆ Initialize()
void spritestudio6::SsEffectRenderParticle::Initialize |
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virtual |
◆ InitParameter()
void spritestudio6::SsEffectRenderParticle::InitParameter |
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inline |
◆ update()
void spritestudio6::SsEffectRenderParticle::update |
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float | delta | ) |
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virtual |
◆ updateDelta()
void spritestudio6::SsEffectRenderParticle::updateDelta |
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float | delta | ) |
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virtual |
◆ updateForce()
void spritestudio6::SsEffectRenderParticle::updateForce |
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float | delta | ) |
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virtual |
◆ _backposition
SsVector2 spritestudio6::SsEffectRenderParticle::_backposition |
◆ _baseEmiterPosition
SsVector2 spritestudio6::SsEffectRenderParticle::_baseEmiterPosition |
◆ _color
SsU8Color spritestudio6::SsEffectRenderParticle::_color |
◆ _divsize
SsVector2 spritestudio6::SsEffectRenderParticle::_divsize |
◆ _endcolor
SsU8Color spritestudio6::SsEffectRenderParticle::_endcolor |
◆ _execforce
SsVector2 spritestudio6::SsEffectRenderParticle::_execforce |
◆ _force
SsVector2 spritestudio6::SsEffectRenderParticle::_force |
◆ _gravity
SsVector2 spritestudio6::SsEffectRenderParticle::_gravity |
◆ _position
SsVector2 spritestudio6::SsEffectRenderParticle::_position |
◆ _radialAccel
float spritestudio6::SsEffectRenderParticle::_radialAccel |
◆ _rotation
float spritestudio6::SsEffectRenderParticle::_rotation |
◆ _rotationAdd
float spritestudio6::SsEffectRenderParticle::_rotationAdd |
◆ _rotationAddDst
float spritestudio6::SsEffectRenderParticle::_rotationAddDst |
◆ _rotationAddOrg
float spritestudio6::SsEffectRenderParticle::_rotationAddOrg |
◆ _size
SsVector2 spritestudio6::SsEffectRenderParticle::_size |
◆ _startcolor
SsU8Color spritestudio6::SsEffectRenderParticle::_startcolor |
◆ _startsize
SsVector2 spritestudio6::SsEffectRenderParticle::_startsize |
◆ _tangentialAccel
float spritestudio6::SsEffectRenderParticle::_tangentialAccel |
◆ direction
float spritestudio6::SsEffectRenderParticle::direction |
◆ dispCell
SsCellValue* spritestudio6::SsEffectRenderParticle::dispCell |
◆ firstspeed
float spritestudio6::SsEffectRenderParticle::firstspeed |
◆ isTurnDirection
bool spritestudio6::SsEffectRenderParticle::isTurnDirection |
◆ lastspeed
float spritestudio6::SsEffectRenderParticle::lastspeed |
◆ parentEmitter
◆ refBehavior
◆ size
float spritestudio6::SsEffectRenderParticle::size |
◆ speed
float spritestudio6::SsEffectRenderParticle::speed |
◆ vector
SsVector2 spritestudio6::SsEffectRenderParticle::vector |
The documentation for this class was generated from the following files: