#include <ssloader_ssae.h>
◆ SsMeshBind()
| spritestudio6::SsMeshBind::SsMeshBind |
( |
| ) |
|
|
inline |
◆ ~SsMeshBind()
| virtual spritestudio6::SsMeshBind::~SsMeshBind |
( |
| ) |
|
|
inlinevirtual |
◆ loader()
◆ meshName
| SsString spritestudio6::SsMeshBind::meshName |
◆ meshVerticesBindArray
| std::vector<SsMeshBindInfo> spritestudio6::SsMeshBind::meshVerticesBindArray |
◆ SPRITESTUDIO6SDK_SERIALIZE_BLOCK
| spritestudio6::SsMeshBind::SPRITESTUDIO6SDK_SERIALIZE_BLOCK |
Initial value:{
void loader(ISsXmlArchiver *ar)
Definition ssloader_ssae.cpp:68
The documentation for this class was generated from the following files: