#include <SsEffectElement.h>
◆ ParticleElementTangentialAcceleration()
| spritestudio6::ParticleElementTangentialAcceleration::ParticleElementTangentialAcceleration |
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inline |
◆ ~ParticleElementTangentialAcceleration()
| virtual spritestudio6::ParticleElementTangentialAcceleration::~ParticleElementTangentialAcceleration |
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inlinevirtual |
◆ Acceleration
| f32VValue spritestudio6::ParticleElementTangentialAcceleration::Acceleration |
◆ SPRITESTUDIO6SDK_SERIALIZE_BLOCK
| spritestudio6::ParticleElementTangentialAcceleration::SPRITESTUDIO6SDK_SERIALIZE_BLOCK |
Initial value:{
f32VValue Acceleration
Definition SsEffectElement.h:469
#define SPRITESTUDIO6SDK_SSAR_DECLARE(t)
Definition ssarchiver.h:215
The documentation for this class was generated from the following file: