OPTPiX SpriteStudio SDK
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spritestudio6::ParticleTurnToDirectionEnabled Class Reference

#include <SsEffectElement.h>

Inheritance diagram for spritestudio6::ParticleTurnToDirectionEnabled:
[legend]

Public Member Functions

 ParticleTurnToDirectionEnabled ()
 
virtual ~ParticleTurnToDirectionEnabled ()
 
- Public Member Functions inherited from spritestudio6::SsEffectElementBase
 SsEffectElementBase ()
 
virtual ~SsEffectElementBase ()
 
void setType (SsEffectFunctionType::enum_ type)
 

Public Attributes

float Rotation
 
 SPRITESTUDIO6SDK_SERIALIZE_BLOCK
 
- Public Attributes inherited from spritestudio6::SsEffectElementBase
SsEffectFunctionType::enum_ myType
 
virtual SPRITESTUDIO6SDK_SERIALIZE_BLOCK
 

Constructor & Destructor Documentation

◆ ParticleTurnToDirectionEnabled()

spritestudio6::ParticleTurnToDirectionEnabled::ParticleTurnToDirectionEnabled ( )
inline

◆ ~ParticleTurnToDirectionEnabled()

virtual spritestudio6::ParticleTurnToDirectionEnabled::~ParticleTurnToDirectionEnabled ( )
inlinevirtual

Member Data Documentation

◆ Rotation

float spritestudio6::ParticleTurnToDirectionEnabled::Rotation

◆ SPRITESTUDIO6SDK_SERIALIZE_BLOCK

spritestudio6::ParticleTurnToDirectionEnabled::SPRITESTUDIO6SDK_SERIALIZE_BLOCK
Initial value:
{
f32VValue Rotation
Definition SsEffectElement.h:383
#define SPRITESTUDIO6SDK_SSAR_DECLARE(t)
Definition ssarchiver.h:215

The documentation for this class was generated from the following file: