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Here is a list of all documented files with brief descriptions:
[detail level
1
2
3
4
]
Build
Converter
BinaryDataWriter.h
FileUtil.h
Lump.h
LumpExporter.h
SsPlayerConverter.h
PythonBinder
bind_Animation.h
bind_AnimePack.h
bind_Cellmap.h
bind_SsAnimeDecoder.h
bind_SsAttribute.h
bind_SsKeyframe.h
bind_SsPart.h
bind_SsPartAnime.h
bind_SSXML.h
package_SpriteStudio.h
UnitTest
gtest
gtest.h
Viewer
source
myscene.h
Common
Animator
ssplayer_animedecode.h
ssplayer_cellmap.h
ssplayer_matrix.h
ssplayer_PartState.h
ssplayer_render.h
ssplayer_types.h
Drawer
ssplayer_render_dx9.h
ssplayer_render_gl.h
ssplayer_shader_gl.h
Helper
DirectX
d3dsimple.h
SSTextureDX9.h
MacOS
OSXFileOpen.h
OpenGL
SSTextureGL.h
DebugPrint.h
IsshTexture.h
ssHelper.h
sshObject.h
sshScene.h
sshTask.h
sshTextureBMP.h
stb_image.h
XPFileOpenDlg.h
Loader
babel
babel.h
tinyxml2
tinyxml2.h
ssarchiver.h
ssattribute.h
ssInterpolation.h
ssloader.h
ssloader_ssae.h
ssloader_ssce.h
ssloader_sspj.h
ssstring_uty.h
sstypes.h
ssvalue.h
Generated on Mon Jun 16 2014 17:55:52 for OPTPiX SpriteStudio SDK by
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