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bind_SsAttribute.h
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#ifndef __BIND_SSATTRIBUTE__
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#define __BIND_SSATTRIBUTE__
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#include "package_SpriteStudio.h"
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class
Bind_SsKeyframe
;
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class
Bind_SsAttribute
:
public
myPyBinder
<SsAttribute>
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{
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private
:
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SsKeyframe
* prevKey;
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public
:
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Bind_SsAttribute
() : prevKey(0) {}
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Bind_SsAttribute
(
SsAttribute
* a) { bind(a);}
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virtual
~
Bind_SsAttribute
()
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{
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// puts("destruct Bind_SsAttribute");
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}
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Bind_SsKeyframe
* firstKey();
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Bind_SsKeyframe
* nextKey();
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Bind_SsKeyframe
* findRightKey(
int
time);
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Bind_SsKeyframe
* findLeftKey(
int
time);
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};
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#endif
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PythonBinder
bind_SsAttribute.h
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