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bind_SsPart.h
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#ifndef __bind_SSPART__
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#define __bind_SSPART__
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#include "package_SpriteStudio.h"
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class
Bind_SsPart
:
public
myPyBinder
<SsPart>
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{
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public
:
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float
aaaa[10];
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Bind_SsPart
(){}
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Bind_SsPart
(
SsPart
* p){bind(p);}
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virtual
~
Bind_SsPart
(){}
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bool
debug();
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//SsPart‚̃ƒ“ƒo[‚ð‘€ì‚·‚é
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const
char
* name(){
return
bind_inst->name.c_str(); }
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int
arrayIndex(){
return
bind_inst->
arrayIndex
; }
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int
parentIndex(){
return
bind_inst->
parentIndex
; }
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int
type(){
return
(
int
)bind_inst->
type
; }
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int
boundsType(){
return
(
int
)bind_inst->
boundsType
; }
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int
inheritType(){
return
(
int
)bind_inst->
inheritType
; }
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int
alphaBlendType(){
return
(
int
)bind_inst->
alphaBlendType
; }
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int
show(){
return
(
int
)bind_inst->
show
; }
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int
locked(){
return
(
int
)bind_inst->
locked
; }
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float
inheritRates(
int
type){
return
(
float
)bind_inst->
inheritRates
[type]; }
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boost::python::numeric::array array_(){
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boost::python::numeric::array aa(aaaa);
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return
aa;
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}
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};
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#endif
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Build
PythonBinder
bind_SsPart.h
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1.8.4