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ssplayer_render_gl.h
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#ifndef __SSPLAYER_RENDER_GL__
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#define __SSPLAYER_RENDER_GL__
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#include "../Animator/ssplayer_render.h"
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struct
SsPartState
;
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class
SsRenderGL
:
public
ISsRenderer
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{
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private
:
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//static bool m_isInit;
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public
:
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SsRenderGL
(){}
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virtual
~
SsRenderGL
(){}
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virtual
void
initialize();
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virtual
void
renderSetup();
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virtual
void
renderPart(
SsPartState
* state );
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};
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#endif
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ssplayer_render_gl.h
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