1 #ifndef __SAMPLESCENE__
2 #define __SAMPLESCENE__
25 int m_select_animepack_index;
26 int m_select_anime_index;
28 std::vector<AnimePackSelecterType*> AnimePackSelecter;
31 double m_nowPlayFrameD;
33 bool m_isAnimeAutoPlay;
36 int m_InfoAnimeEndFrame;
50 virtual void update(
double delta);
52 virtual void destroy();
54 void ProjectFileLoad();
58 void AnimePackSelecterRelease();
59 void ChangeAnimation(
int packIndex ,
int animeIndex );
62 void AnimePlay(){ m_isAnimeAutoPlay =
true; }
63 void AnimePause(){ m_isAnimeAutoPlay =
false; }
65 m_isAnimeAutoPlay =
false;