Here is a list of all class members with links to the classes they belong to:
- u -
- uid : spritestudio6::emitPattern, spritestudio6::SsEffectEmitter
- undead : spritestudio6::SsEffectRenderAtom
- unkown : spritestudio6::SsValue
- unloadTexture() : spritestudio6::SsCellMapList
- unresist_task() : spritestudio6::task_manager
- update() : spritestudio6::ISsEffectRenderer, spritestudio6::SsAnimeDecoder, spritestudio6::SsEffectRenderAtom, spritestudio6::SsEffectRenderEmitter, spritestudio6::SsEffectRenderer, spritestudio6::SsEffectRenderParticle, spritestudio6::SsEffectRenderV2, spritestudio6::SsMeshAnimator, spritestudio6::task_imp, spritestudio6::tkScene
- update_vertices_outer : spritestudio6::SsMeshPart
- updateDelta() : spritestudio6::SsEffectRenderParticle
- updateEmitter() : spritestudio6::SsEffectEmitter
- updateEmmiter() : spritestudio6::EffectFuncBase, spritestudio6::FuncParticleElementDelay, spritestudio6::FuncParticlePointGravity, spritestudio6::SsEffectFunctionExecuter
- updateForce() : spritestudio6::SsEffectRenderParticle
- updateList : spritestudio6::SsEffectRenderV2
- updatelist : spritestudio6::SsEffectRenderer
- updateParticle() : spritestudio6::EffectFuncBase, spritestudio6::FuncParticleElementAlphaFade, spritestudio6::FuncParticleElementGravity, spritestudio6::FuncParticleElementPosition, spritestudio6::FuncParticleElementRotationTrans, spritestudio6::FuncParticleElementTransColor, spritestudio6::FuncParticleElementTransSize, spritestudio6::FuncParticleElementTransSpeed, spritestudio6::FuncParticlePointGravity, spritestudio6::SsEffectEmitter, spritestudio6::SsEffectFunctionExecuter
- updateTransformMesh() : spritestudio6::SsMeshPart
- Use() : spritestudio6::SSOpenGLProgramObject
- useAlphaFade : spritestudio6::particleParameter
- useColor : spritestudio6::particleParameter
- useGravity : spritestudio6::particleParameter
- useInitScale : spritestudio6::particleParameter
- useInteger : spritestudio6::SsUserDataAnime
- useOffset : spritestudio6::particleParameter
- usePGravity : spritestudio6::particleParameter
- usePoint : spritestudio6::SsUserDataAnime
- usePreMultiTexture : spritestudio6::ISsEffectRenderer, spritestudio6::SsEffectRenderer
- useRect : spritestudio6::SsUserDataAnime
- useRotation : spritestudio6::particleParameter
- useRotationTrans : spritestudio6::particleParameter
- userOverrideRSeed : spritestudio6::particleParameter
- useString : spritestudio6::SsUserDataAnime
- useTanAccel : spritestudio6::particleParameter
- useTransColor : spritestudio6::particleParameter
- useTransScale : spritestudio6::particleParameter
- useTransSpeed : spritestudio6::particleParameter
- useTurnDirec : spritestudio6::particleParameter
- utf8_to_sjis() : spritestudio6::SsCharConverter
- uvRotation : spritestudio6::SsPartState
- uvs : spritestudio6::SsCellValue, spritestudio6::SsMeshPart, spritestudio6::SsPartState
- uvScale : spritestudio6::SsPartState
- uvTranslate : spritestudio6::SsPartState