#include <ssplayer_mesh.h>
◆ SsMeshAnimator()
| spritestudio6::SsMeshAnimator::SsMeshAnimator |
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◆ ~SsMeshAnimator()
| virtual spritestudio6::SsMeshAnimator::~SsMeshAnimator |
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inlinevirtual |
◆ copyToSsMeshPart()
◆ makeMeshBoneList()
| void spritestudio6::SsMeshAnimator::makeMeshBoneList |
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◆ setAnimeDecoder()
◆ update()
| void spritestudio6::SsMeshAnimator::update |
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◆ animeboneList
| std::vector<SsPartState*> spritestudio6::SsMeshAnimator::animeboneList |
◆ bindAnime
◆ jointList
| std::vector<SsPartState*> spritestudio6::SsMeshAnimator::jointList |
◆ meshList
| std::vector<SsPartState*> spritestudio6::SsMeshAnimator::meshList |
The documentation for this class was generated from the following files: