OPTPiX SpriteStudio SDK
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spritestudio6::SsMeshAnimator Class Reference

#include <ssplayer_mesh.h>

Public Member Functions

 SsMeshAnimator ()
 
virtual ~SsMeshAnimator ()
 
void setAnimeDecoder (SsAnimeDecoder *s)
 
void update ()
 
void makeMeshBoneList ()
 
void copyToSsMeshPart (SsMeshBind *src, SsMeshPart *dst, std::map< int, SsPartState * > boneIdxList)
 

Public Attributes

SsAnimeDecoderbindAnime
 
std::vector< SsPartState * > meshList
 
std::vector< SsPartState * > animeboneList
 
std::vector< SsPartState * > jointList
 

Constructor & Destructor Documentation

◆ SsMeshAnimator()

spritestudio6::SsMeshAnimator::SsMeshAnimator ( )

◆ ~SsMeshAnimator()

virtual spritestudio6::SsMeshAnimator::~SsMeshAnimator ( )
inlinevirtual

Member Function Documentation

◆ copyToSsMeshPart()

void spritestudio6::SsMeshAnimator::copyToSsMeshPart ( SsMeshBind * src,
SsMeshPart * dst,
std::map< int, SsPartState * > boneIdxList )

◆ makeMeshBoneList()

void spritestudio6::SsMeshAnimator::makeMeshBoneList ( )

◆ setAnimeDecoder()

void spritestudio6::SsMeshAnimator::setAnimeDecoder ( SsAnimeDecoder * s)

◆ update()

void spritestudio6::SsMeshAnimator::update ( )

Member Data Documentation

◆ animeboneList

std::vector<SsPartState*> spritestudio6::SsMeshAnimator::animeboneList

◆ bindAnime

SsAnimeDecoder* spritestudio6::SsMeshAnimator::bindAnime

◆ jointList

std::vector<SsPartState*> spritestudio6::SsMeshAnimator::jointList

◆ meshList

std::vector<SsPartState*> spritestudio6::SsMeshAnimator::meshList

The documentation for this class was generated from the following files: