OPTPiX SpriteStudio SDK
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spritestudio6::SSOpenGLFragmentShader Class Reference

#include <ssplayer_shader_gl.h>

Inheritance diagram for spritestudio6::SSOpenGLFragmentShader:
[legend]

Public Member Functions

 SSOpenGLFragmentShader (const std::string &filename)
 
 SSOpenGLFragmentShader (const std::string &name, const std::string &str)
 
virtual ~SSOpenGLFragmentShader ()
 
- Public Member Functions inherited from spritestudio6::SSOpenGLShader
 SSOpenGLShader (const std::string &str, const GLenum shader_type)
 
 SSOpenGLShader (const std::string &name, const std::string &str, const GLenum shader_type)
 
virtual ~SSOpenGLShader ()
 
virtual int Compile (void)
 
GLuint GetHandle (void) const
 

Additional Inherited Members

- Public Attributes inherited from spritestudio6::SSOpenGLShader
GLuint h
 
- Protected Attributes inherited from spritestudio6::SSOpenGLShader
std::string myname
 
std::string source
 

Constructor & Destructor Documentation

◆ SSOpenGLFragmentShader() [1/2]

spritestudio6::SSOpenGLFragmentShader::SSOpenGLFragmentShader ( const std::string & filename)

◆ SSOpenGLFragmentShader() [2/2]

spritestudio6::SSOpenGLFragmentShader::SSOpenGLFragmentShader ( const std::string & name,
const std::string & str )

◆ ~SSOpenGLFragmentShader()

virtual spritestudio6::SSOpenGLFragmentShader::~SSOpenGLFragmentShader ( )
inlinevirtual

The documentation for this class was generated from the following files: