OPTPiX SpriteStudio SDK
|
#include "ssOpenGLSetting.h"
#include "ssplayer_shader_gl.h"
#include <fstream>
#include <iostream>
#include <sstream>
#include <memory>
Namespaces | |
namespace | spritestudio6 |
Functions | |
int | spritestudio6::SsGL_CheckShaderReady (void) |
Variables | |
SSOpenGLProgramObject * | spritestudio6::glpgObject = 0 |