OPTPiX SpriteStudio SDK
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#include <ssplayer_render.h>
Public Member Functions | |
virtual void | initialize ()=0 |
virtual void | renderSetup (SsAnimeDecoder *state)=0 |
virtual void | renderPart (SsPartState *state)=0 |
virtual void | execMask (SsPartState *state)=0 |
virtual void | clearMask ()=0 |
virtual void | renderSpriteSimple (float matrix[16], int width, int height, SsVector2 &pivot, SsVector2 uv1, SsVector2 uv2, const SsFColor &color)=0 |
virtual void | SetAlphaBlendMode (SsBlendType::_enum type)=0 |
virtual void | SetTexture (SsCellValue *cell)=0 |
virtual void | enableMask (bool flag)=0 |
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pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
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pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
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pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
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pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
|
pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
|
pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
|
pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
|
pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.
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pure virtual |
Implemented in spritestudio6::SsRenderDX9, and spritestudio6::SsRenderGL.