#include <IsshTexture.h>
◆ ISSTexture()
| spritestudio6::ISSTexture::ISSTexture |
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inline |
◆ ~ISSTexture()
| virtual spritestudio6::ISSTexture::~ISSTexture |
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inlinevirtual |
◆ create()
| virtual ISSTexture * spritestudio6::ISSTexture::create |
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pure virtual |
◆ getFilename()
| virtual const char * spritestudio6::ISSTexture::getFilename |
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inlinevirtual |
◆ getHeight()
| virtual int spritestudio6::ISSTexture::getHeight |
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pure virtual |
◆ getWidth()
| virtual int spritestudio6::ISSTexture::getWidth |
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pure virtual |
◆ isPow2()
| bool spritestudio6::ISSTexture::isPow2 |
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inline |
◆ Load()
| virtual bool spritestudio6::ISSTexture::Load |
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const char * | filename | ) |
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pure virtual |
The documentation for this class was generated from the following file: