#include <sshTextureBMP.h>
◆ SSTextureBMP()
spritestudio6::SSTextureBMP::SSTextureBMP |
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inline |
◆ ~SSTextureBMP()
virtual spritestudio6::SSTextureBMP::~SSTextureBMP |
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inlinevirtual |
◆ create()
virtual ISSTexture * spritestudio6::SSTextureBMP::create |
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inlinevirtual |
◆ getFilename()
virtual const char * spritestudio6::SSTextureBMP::getFilename |
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inlinevirtual |
◆ getHeight()
virtual int spritestudio6::SSTextureBMP::getHeight |
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inlinevirtual |
◆ getWidth()
virtual int spritestudio6::SSTextureBMP::getWidth |
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inlinevirtual |
◆ Load()
bool spritestudio6::SSTextureBMP::Load |
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const char * | fname | ) |
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virtual |
◆ m_filename
std::string spritestudio6::SSTextureBMP::m_filename |
◆ tex_height
int spritestudio6::SSTextureBMP::tex_height |
◆ tex_width
int spritestudio6::SSTextureBMP::tex_width |
The documentation for this class was generated from the following files: