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| BIND_RETURN_PROPEX (int, index) |
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| BIND_RETURN_PROPEX_ARRAY (float, vertices, 5, 3) |
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| BIND_RETURN_PROPEX_ARRAY (float, colors, 4, 4) |
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| BIND_RETURN_PROPEX_ARRAY (float, uvs, 5, 2) |
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| BIND_RETURN_PROPEX_ARRAY (float, matrix, 4, 4) |
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| BIND_RETURN_PROPEX (SsVector3, position) |
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| BIND_RETURN_PROPEX (SsVector3, rotation) |
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| BIND_RETURN_PROPEX (SsVector2, scale) |
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| BIND_RETURN_PROPEX (float, alpha) |
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| BIND_RETURN_PROPEX (int, prio) |
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| BIND_RETURN_PROPEX (bool, hFlip) |
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| BIND_RETURN_PROPEX (bool, vFlip) |
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| BIND_RETURN_PROPEX (bool, hide) |
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| BIND_RETURN_PROPEX (SsVector2, pivotOffset) |
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| BIND_RETURN_PROPEX (SsVector2, anchor) |
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| BIND_RETURN_PROPEX (SsVector2, size) |
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| BIND_RETURN_PROPEX (bool, imageFlipH) |
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| BIND_RETURN_PROPEX (bool, imageFlipV) |
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| BIND_RETURN_PROPEX (SsVector2, uvTranslate) |
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| BIND_RETURN_PROPEX (float, uvRotation) |
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| BIND_RETURN_PROPEX (SsVector2, uvScale) |
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| BIND_RETURN_PROPEX (float, boundingRadius) |
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| BIND_RETURN_PROPEX (bool, noCells) |
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| BIND_RETURN_PROPEX (bool, is_color_blend) |
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| BIND_RETURN_PROPEX (bool, is_vertex_transform) |
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| BIND_RETURN_PROPEX (int, alphaBlendType) |
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| BIND_RETURN_PROPEX (SsColorAnime, colorValue) |
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| BIND_RETURN_PROPEX (SsVertexAnime, vertexValue) |
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bool | isInstance () |
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Bind_SsAnimeDecoder * | getInstanceDecoder () |
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Bind_SsCellValue * | cellValue () |
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virtual bool | debug () |
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void | bind (SsPartState *c) |
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bool | isNull () |
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