OPTPiX SpriteStudio SDK
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spritestudio6::StBoneWeight Struct Reference

#include <ssplayer_mesh.h>

Public Member Functions

int getBoneNum ()
 
void Cleanup ()
 

Public Attributes

int weight [SSMESHPART_BONEMAX]
 
float weight_f [SSMESHPART_BONEMAX]
 
SsPartStatebone [SSMESHPART_BONEMAX]
 
SsVector3 offset [SSMESHPART_BONEMAX]
 
int bindBoneNum
 
float length [SSMESHPART_BONEMAX]
 
float lengthtotal
 

Member Function Documentation

◆ Cleanup()

void spritestudio6::StBoneWeight::Cleanup ( )
inline

◆ getBoneNum()

int spritestudio6::StBoneWeight::getBoneNum ( )
inline

Member Data Documentation

◆ bindBoneNum

int spritestudio6::StBoneWeight::bindBoneNum

◆ bone

SsPartState* spritestudio6::StBoneWeight::bone[SSMESHPART_BONEMAX]

◆ length

float spritestudio6::StBoneWeight::length[SSMESHPART_BONEMAX]

◆ lengthtotal

float spritestudio6::StBoneWeight::lengthtotal

◆ offset

SsVector3 spritestudio6::StBoneWeight::offset[SSMESHPART_BONEMAX]

◆ weight

int spritestudio6::StBoneWeight::weight[SSMESHPART_BONEMAX]

◆ weight_f

float spritestudio6::StBoneWeight::weight_f[SSMESHPART_BONEMAX]

The documentation for this struct was generated from the following file: