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OPTPiX SpriteStudio SDK
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#include <ssplayer_mesh.h>
Public Member Functions | |
| int | getBoneNum () |
| void | Cleanup () |
Public Attributes | |
| int | weight [SSMESHPART_BONEMAX] |
| float | weight_f [SSMESHPART_BONEMAX] |
| SsPartState * | bone [SSMESHPART_BONEMAX] |
| SsVector3 | offset [SSMESHPART_BONEMAX] |
| int | bindBoneNum |
| float | length [SSMESHPART_BONEMAX] |
| float | lengthtotal |
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inline |
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inline |
| int spritestudio6::StBoneWeight::bindBoneNum |
| SsPartState* spritestudio6::StBoneWeight::bone[SSMESHPART_BONEMAX] |
| float spritestudio6::StBoneWeight::length[SSMESHPART_BONEMAX] |
| float spritestudio6::StBoneWeight::lengthtotal |
| SsVector3 spritestudio6::StBoneWeight::offset[SSMESHPART_BONEMAX] |
| int spritestudio6::StBoneWeight::weight[SSMESHPART_BONEMAX] |
| float spritestudio6::StBoneWeight::weight_f[SSMESHPART_BONEMAX] |