OPTPiX SpriteStudio SDK
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#include <stdio.h>
#include <cstdlib>
#include "../helper/DirectX/SSTextureDX9.h"
#include "ssplayer_animedecode.h"
#include "ssplayer_render_dx9.h"
#include "ssplayer_matrix.h"
Namespaces | |
namespace | spritestudio6 |
Enumerations | |
enum | { spritestudio6::PG_SHADER_NPOT , spritestudio6::PG_SHADER_POT } |
Functions | |
float | spritestudio6::blendColorValue_ (SsBlendType::_enum type, u8 color8, float rate) |
void | spritestudio6::blendColor_ (float *dest, SsBlendType::_enum blendType, const SsColorBlendValue &color) |