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spritestudio6::treeitem< __myclass > Class Template Reference

#include <sshTask.h>

Inheritance diagram for spritestudio6::treeitem< __myclass >:
[legend]

Public Member Functions

 treeitem ()
 
virtual ~treeitem ()
 
const char * getIdentify ()
 
void setIdentify (const char *_ident)
 
void set_child_auto_destroy (bool flag)
 
void set_my_auto_destroy (bool flag)
 
treeitemget_parent ()
 
treeitemget_child ()
 
treeitemget_sibling ()
 
int get_childnum ()
 
void appendchild (treeitem *item)
 
void appendsibling (treeitem *item)
 
void destroysub (treeitem *item)
 
void destroy ()
 
void prependsibling_sub (treeitem *root, treeitem *sub)
 
void prependtask (treeitem *item)
 

Constructor & Destructor Documentation

◆ treeitem()

template<class __myclass>
spritestudio6::treeitem< __myclass >::treeitem ( )
inline

◆ ~treeitem()

template<class __myclass>
virtual spritestudio6::treeitem< __myclass >::~treeitem ( )
inlinevirtual

Member Function Documentation

◆ appendchild()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::appendchild ( treeitem< __myclass > * item)
inline

◆ appendsibling()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::appendsibling ( treeitem< __myclass > * item)
inline

◆ destroy()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::destroy ( )
inline

◆ destroysub()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::destroysub ( treeitem< __myclass > * item)
inline

◆ get_child()

template<class __myclass>
treeitem * spritestudio6::treeitem< __myclass >::get_child ( )
inline

◆ get_childnum()

template<class __myclass>
int spritestudio6::treeitem< __myclass >::get_childnum ( )
inline

◆ get_parent()

template<class __myclass>
treeitem * spritestudio6::treeitem< __myclass >::get_parent ( )
inline

◆ get_sibling()

template<class __myclass>
treeitem * spritestudio6::treeitem< __myclass >::get_sibling ( )
inline

◆ getIdentify()

template<class __myclass>
const char * spritestudio6::treeitem< __myclass >::getIdentify ( )
inline

◆ prependsibling_sub()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::prependsibling_sub ( treeitem< __myclass > * root,
treeitem< __myclass > * sub )
inline

◆ prependtask()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::prependtask ( treeitem< __myclass > * item)
inline

◆ set_child_auto_destroy()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::set_child_auto_destroy ( bool flag)
inline

◆ set_my_auto_destroy()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::set_my_auto_destroy ( bool flag)
inline

◆ setIdentify()

template<class __myclass>
void spritestudio6::treeitem< __myclass >::setIdentify ( const char * _ident)
inline

The documentation for this class was generated from the following file: