OPTPiX SpriteStudio SDK
Loading...
Searching...
No Matches
spritestudio6::VarianceValue< mytype > Class Template Reference

#include <SsEffectElement.h>

Inheritance diagram for spritestudio6::VarianceValue< mytype >:
[legend]

Public Member Functions

 VarianceValue (mytype v)
 
 VarianceValue (mytype v, mytype v2)
 
void setPlusMinus (mytype v1)
 
void setMinMax (mytype min, mytype max)
 
mytype getValue ()
 
mytype getMinValue ()
 
mytype getMaxValue ()
 
bool isTypeNone ()
 
bool isTypeMinMax ()
 
bool isTypePlusMinus ()
 
mytype * getlpValue ()
 
mytype * getlpSubValue ()
 
VarianceValueoperator= (mytype v)
 
 operator mytype ()
 
- Public Member Functions inherited from spritestudio6::SsXmlRangeValueConverter
 SsXmlRangeValueConverter ()
 
virtual ~SsXmlRangeValueConverter ()
 

Constructor & Destructor Documentation

◆ VarianceValue() [1/2]

template<class mytype>
spritestudio6::VarianceValue< mytype >::VarianceValue ( mytype v)
inline

◆ VarianceValue() [2/2]

template<class mytype>
spritestudio6::VarianceValue< mytype >::VarianceValue ( mytype v,
mytype v2 )
inline

Member Function Documentation

◆ getlpSubValue()

template<class mytype>
mytype * spritestudio6::VarianceValue< mytype >::getlpSubValue ( )
inline

◆ getlpValue()

template<class mytype>
mytype * spritestudio6::VarianceValue< mytype >::getlpValue ( )
inline

◆ getMaxValue()

template<class mytype>
mytype spritestudio6::VarianceValue< mytype >::getMaxValue ( )
inline

◆ getMinValue()

template<class mytype>
mytype spritestudio6::VarianceValue< mytype >::getMinValue ( )
inline

◆ getValue()

template<class mytype>
mytype spritestudio6::VarianceValue< mytype >::getValue ( )
inline

◆ isTypeMinMax()

template<class mytype>
bool spritestudio6::VarianceValue< mytype >::isTypeMinMax ( )
inline

◆ isTypeNone()

template<class mytype>
bool spritestudio6::VarianceValue< mytype >::isTypeNone ( )
inline

◆ isTypePlusMinus()

template<class mytype>
bool spritestudio6::VarianceValue< mytype >::isTypePlusMinus ( )
inline

◆ operator mytype()

template<class mytype>
spritestudio6::VarianceValue< mytype >::operator mytype ( )
inline

◆ operator=()

template<class mytype>
VarianceValue & spritestudio6::VarianceValue< mytype >::operator= ( mytype v)
inline

◆ setMinMax()

template<class mytype>
void spritestudio6::VarianceValue< mytype >::setMinMax ( mytype min,
mytype max )
inline

◆ setPlusMinus()

template<class mytype>
void spritestudio6::VarianceValue< mytype >::setPlusMinus ( mytype v1)
inline

The documentation for this class was generated from the following file: