#include <ssplayer_effect.h>
◆ SsEffectDrawBatch()
spritestudio6::SsEffectDrawBatch::SsEffectDrawBatch |
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◆ ~SsEffectDrawBatch()
spritestudio6::SsEffectDrawBatch::~SsEffectDrawBatch |
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◆ drawSetting()
void spritestudio6::SsEffectDrawBatch::drawSetting |
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◆ blendType
◆ dispCell
SsCellValue* spritestudio6::SsEffectDrawBatch::dispCell |
◆ drawlist
◆ priority
int spritestudio6::SsEffectDrawBatch::priority |
◆ targetNode
The documentation for this class was generated from the following file: