OPTPiX SpriteStudio SDK
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This is the complete list of members for spritestudio6::SsRenderGL, including all inherited members.
clearMask() | spritestudio6::SsRenderGL | virtual |
clearShaderCache() | spritestudio6::SsRenderGL | static |
enableMask(bool flag) | spritestudio6::SsRenderGL | virtual |
execMask(SsPartState *state) | spritestudio6::SsRenderGL | virtual |
initialize() | spritestudio6::SsRenderGL | virtual |
renderMesh(SsMeshPart *mesh, float alpha) | spritestudio6::SsRenderGL | virtual |
renderPart(SsPartState *state) | spritestudio6::SsRenderGL | virtual |
renderSetup(SsAnimeDecoder *state) | spritestudio6::SsRenderGL | virtual |
renderSpriteSimple(float matrix[16], int width, int height, SsVector2 &pivot, SsVector2 uv1, SsVector2 uv2, const SsFColor &color) | spritestudio6::SsRenderGL | virtual |
SetAlphaBlendMode(SsBlendType::_enum type) | spritestudio6::SsRenderGL | virtual |
SetTexture(SsCellValue *cell) | spritestudio6::SsRenderGL | virtual |
SsRenderGL() | spritestudio6::SsRenderGL | inline |
~SsRenderGL() | spritestudio6::SsRenderGL | inlinevirtual |