OPTPiX SpriteStudio SDK
Loading...
Searching...
No Matches
spritestudio6::SsEffectRenderV2 Member List

This is the complete list of members for spritestudio6::SsEffectRenderV2, including all inherited members.

_isWarningDataspritestudio6::SsEffectRenderV2
clearEmitterList()spritestudio6::SsEffectRenderV2protected
curCellMapManagerspritestudio6::SsEffectRenderV2
draw()spritestudio6::SsEffectRenderV2virtual
drawSprite(SsCellValue *dispCell, SsVector2 _position, SsVector2 _size, float _rotation, float direction, SsFColor _color, SsRenderBlendType::_enum blendType)spritestudio6::SsEffectRenderV2
effectDataspritestudio6::SsEffectRenderV2
effectTimeLengthspritestudio6::SsEffectRenderV2
emmiterListspritestudio6::SsEffectRenderV2
getCurrentFPS()spritestudio6::SsEffectRenderV2virtual
getEffectTimeLength()spritestudio6::SsEffectRenderV2virtual
getFrame()spritestudio6::SsEffectRenderV2inlinevirtual
getPlayStatus(void)spritestudio6::SsEffectRenderV2inline
Infinitespritestudio6::SsEffectRenderV2
initEmitter(SsEffectEmitter *e, SsEffectNode *node)spritestudio6::SsEffectRenderV2protected
isInfinity()spritestudio6::SsEffectRenderV2inlinevirtual
isIntFramespritestudio6::SsEffectRenderV2
isloop()spritestudio6::SsEffectRenderV2inlinevirtual
ispause()spritestudio6::SsEffectRenderV2inlinevirtual
isplay()spritestudio6::SsEffectRenderV2inlinevirtual
isWarning()spritestudio6::SsEffectRenderV2inlinevirtual
layoutPositionspritestudio6::SsEffectRenderV2
layoutScalespritestudio6::SsEffectRenderV2
m_isLoopspritestudio6::SsEffectRenderV2
m_isPausespritestudio6::SsEffectRenderV2
m_isPlayspritestudio6::SsEffectRenderV2
mySeedspritestudio6::SsEffectRenderV2
nowFramespritestudio6::SsEffectRenderV2
parentStatespritestudio6::SsEffectRenderV2
particleDraw(SsEffectEmitter *e, double t, SsEffectEmitter *parent=0, particleDrawData *plp=0)spritestudio6::SsEffectRenderV2protected
pause()spritestudio6::SsEffectRenderV2inlinevirtual
play()spritestudio6::SsEffectRenderV2inlinevirtual
reload()spritestudio6::SsEffectRenderV2virtual
secondNowFramespritestudio6::SsEffectRenderV2
seedOffsetspritestudio6::SsEffectRenderV2
setCellmapManager(SsCellMapList *plist)spritestudio6::SsEffectRenderV2inline
setEffectData(SsEffectModel *data)spritestudio6::SsEffectRenderV2virtual
setFrame(float frame)spritestudio6::SsEffectRenderV2inlinevirtual
setLoop(bool flag)spritestudio6::SsEffectRenderV2inlinevirtual
setParentAnimeState(SsPartState *state)spritestudio6::SsEffectRenderV2inlinevirtual
setSeed(u32 seed)spritestudio6::SsEffectRenderV2inlinevirtual
setSeedOffset(int offset)spritestudio6::SsEffectRenderV2inline
SsEffectRenderV2()spritestudio6::SsEffectRenderV2inline
stop()spritestudio6::SsEffectRenderV2inlinevirtual
targetFramespritestudio6::SsEffectRenderV2
update()spritestudio6::SsEffectRenderV2virtual
updateListspritestudio6::SsEffectRenderV2
~SsEffectRenderV2()spritestudio6::SsEffectRenderV2inlinevirtual