SS6Project that contains animations.
The name of animePack(SSAE).
The name of animation.
Optional
_accessibleOptional
_accessibleOptional
_filterOptional
_maskOptional
_maskOptional
_renderOptional
accessibleFlag for if the object is accessible. If true AccessibilityManager will overlay a shadow div with attributes set
Optional
accessibleSetting to false will prevent any children inside this container to be accessible. Defaults to true.
Optional
accessibleSets the aria-label attribute of the shadow div
Optional
accessibleSpecify the pointer-events the accessible div will use Defaults to auto.
Optional
accessibleSets the title attribute of the shadow div If accessibleTitle AND accessibleHint has not been this will default to 'container [tabIndex]'
Optional
accessibleSpecify the type of div the accessible layer is. Screen readers treat the element differently depending on this type. Defaults to button.
An optional bounds area for this container. Setting this rectangle will stop the renderer from recursively measuring the bounds of each children and instead use this single boundArea. This is great for optimisation! If for example you have a 1000 spinning particles and you know they all sit within a specific bounds, then setting it will mean the renderer will not need to measure the 1000 children to find the bounds. Instead it will just use the bounds you set.
Readonly
childrenThe array of children of this container.
Optional
cullableShould this object be rendered if the bounds of this object are out of frame?
Culling has no effect on whether updateTransform is called.
Optional
cullableDetermines if the children to the container can be culled Setting this to false allows PixiJS to bypass a recursive culling function Which can help to optimize very complex scenes
Optional
cullIf set, this shape is used for culling instead of the bounds of this object. It can improve the culling performance of objects with many children. The culling area is defined in local space.
Optional
cursorThe cursor preferred when the mouse pointer is hovering over.
If the object has been destroyed via destroy(). If true, it should not be used.
Optional
effectsOptional
eventThe mode of interaction for this object
Optional
filterReadonly
groupThe group transform is a transform relative to the render group it belongs too. If this container is render group then this will be an identity matrix. other wise it will be the same as the relativeGroupTransform. Use this value when actually rendering things to the screen
Optional
hitThe hit-area specifies the area for which pointer events should be captured by this event target.
Optional
interactiveWhether this event target should fire UI events.
Optional
interactiveWhether this event target has any children that need UI events. This can be used optimize event propagation.
Returns true if the Container has interactive 'static' or 'dynamic'
Readonly
localCurrent transform of the object based on local factors: position, scale, other stuff.
Optional
onclickHandler for 'click' event
Optional
onglobalmousemoveHandler for 'globalmousemove' event
Optional
onglobalpointermoveHandler for 'globalpointermove' event
Optional
onglobaltouchmoveHandler for 'globaltouchmove' event
Optional
onmousedownHandler for 'mousedown' event
Optional
onmouseenterHandler for 'mouseenter' event
Optional
onmouseleaveHandler for 'mouseleave' event
Optional
onmousemoveHandler for 'mousemove' event
Optional
onmouseoutHandler for 'mouseout' event
Optional
onmouseoverHandler for 'mouseover' event
Optional
onmouseupHandler for 'mouseup' event
Optional
onmouseupoutsideHandler for 'mouseupoutside' event
Optional
onpointercancelHandler for 'pointercancel' event
Optional
onpointerdownHandler for 'pointerdown' event
Optional
onpointerenterHandler for 'pointerenter' event
Optional
onpointerleaveHandler for 'pointerleave' event
Optional
onpointermoveHandler for 'pointermove' event
Optional
onpointeroutHandler for 'pointerout' event
Optional
onpointeroverHandler for 'pointerover' event
Optional
onpointertapHandler for 'pointertap' event
Optional
onpointerupHandler for 'pointerup' event
Optional
onpointerupoutsideHandler for 'pointerupoutside' event
Optional
onrightclickHandler for 'rightclick' event
Optional
onrightdownHandler for 'rightdown' event
Optional
onrightupHandler for 'rightup' event
Optional
onrightupoutsideHandler for 'rightupoutside' event
Optional
ontapHandler for 'tap' event
Optional
ontouchcancelHandler for 'touchcancel' event
Optional
ontouchendHandler for 'touchend' event
Optional
ontouchendoutsideHandler for 'touchendoutside' event
Optional
ontouchmoveHandler for 'touchmove' event
Optional
ontouchstartHandler for 'touchstart' event
Protected
onOptional
onwheelHandler for 'wheel' event
The display object container that contains this display object.
Protected
playProtected
playerReadonly
relativeThe relative group transform is a transform relative to the render group it belongs too. It will include all parent transforms and up to the render group (think of it as kind of like a stage - but the stage can be nested). If this container is is self a render group matrix will be relative to its parent render group
Readonly
renderProtected
skipOptional
tabReadonly
uidunique id for this container
Static
prefixedThe opacity of the object.
The angle of the object in degrees. 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.
The blend mode to be applied to the sprite. Apply a value of 'normal'
to reset the blend mode.
The height of the Container, setting this will actually modify the scale to achieve the value set.
Whether or not the object should be rendered.
Returns true if this container is a render group. This means that it will be rendered as a separate pass, with its own set of instructions
The center of rotation, scaling, and skewing for this display object in its local space. The position
is the projection of pivot
in the parent's local space.
By default, the pivot is the origin (0, 0).
The coordinate of the object relative to the local coordinates of the parent.
Can this object be rendered, if false the object will not be drawn but the transform will still be updated.
The rotation of the object in radians. 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.
The scale factors of this object along the local coordinate axes.
The default scale is (1, 1).
The skew factor for the object in radians.
The tint applied to the sprite. This is a hex value.
A value of 0xFFFFFF will remove any tint effect.
The visibility of the object. If false the object will not be drawn, and the transform will not be updated.
The width of the Container, setting this will actually modify the scale to achieve the value set.
Current transform of the object based on world (parent) factors.
The position of the container on the x axis relative to the local coordinates of the parent. An alias to position.x
The position of the container on the y axis relative to the local coordinates of the parent. An alias to position.y
Optional
options: AddListenerOptionsRest
...args: ArgumentMap<ContainerEvents<ContainerChild> & AnyEvent>[Extract<T, (keyof ContainerEvents<ContainerChild>) | (keyof AnyEvent)>]Optional
context: any名前を指定してパーツの再生するインスタンスアニメを変更します。 指定したパーツがインスタンスパーツでない場合、falseを返します. インスタンスパーツ名はディフォルトでは「ssae名:モーション名」とつけられています。 再生するアニメの名前は アニメパック名 と アニメ名 で指定してください。 現在再生しているアニメを指定することは入れ子となり無限ループとなるためできません。
変更するアニメーションは同じ ssfb に含まれる必要があります。 インスタンスパーツが再生するアニメを変更します
インスタンスキーは
SS上のパーツ名
参照するアニメパック名
参照するアニメ名
インスタンスキーの上書きフラグ
インスタンスキー
Removes all internal references and listeners as well as removes children from the display list.
Do not use a Container after calling destroy
.
Optional
options: DestroyOptionsOptions parameter. A boolean will act as if all options have been set to that value
Calls each of the listeners registered for a given event.
Return the listeners registered for a given event.
Optional
fn: ((...args: ArgumentMap<ContainerEvents<ContainerChild> & AnyEvent>[Extract<T, (keyof ContainerEvents<ContainerChild>) | (keyof AnyEvent)>]) => void)Rest
...args: ArgumentMap<ContainerEvents<ContainerChild> & AnyEvent>[Extract<T, (keyof ContainerEvents<ContainerChild>) | (keyof AnyEvent)>]Optional
context: anyOptional
once: booleanAdd a listener for a given event.
Rest
...args: ArgumentMap<ContainerEvents<ContainerChild> & AnyEvent>[Extract<T, (keyof ContainerEvents<ContainerChild>) | (keyof AnyEvent)>]Optional
context: anyAdd a one-time listener for a given event.
Rest
...args: ArgumentMap<ContainerEvents<ContainerChild> & AnyEvent>[Extract<T, (keyof ContainerEvents<ContainerChild>) | (keyof AnyEvent)>]Optional
context: anyOptional
options: RemoveListenerOptionsRemove the listeners of a given event.
Optional
fn: ((...args: ArgumentMap<ContainerEvents<ContainerChild> & AnyEvent>[Extract<T, (keyof ContainerEvents<ContainerChild>) | (keyof AnyEvent)>]) => void)Rest
...args: ArgumentMap<ContainerEvents<ContainerChild> & AnyEvent>[Extract<T, (keyof ContainerEvents<ContainerChild>) | (keyof AnyEvent)>]Optional
context: anyOptional
once: booleanProtected
SetSets the size of the container to the specified width and height. This is faster than setting the width and height separately.
This can be either a number or a [Size]Size object.
Optional
height: numberThe height to set. Defaults to the value of width
if not provided.
Protected
UpdateProtected
UpdateStatic
mixin
SS6Player (extends PIXI.Container)